Press kit
One line: a sudoku roguelike where you score points instead of solving everything, and the order in which you finish areas is the game.
Facts
| Platform | iPhone and iPad (portrait). In development. |
|---|---|
| Release date, price | Not decided. |
| Engine | Godot 4.6 |
| Languages | English, Dutch |
| Content today | Eight rounds in three worlds, a daily run, endless mode, 45 relics (34 unlockable), a lesson, own seeds |
| Not in it | Ads, purchases, accounts, network, random rewards |
| Contact | support@ivoladenius.com |
What makes it different
Sudoku with a scoring formula. Every board has exactly one solution and the same seed always gives the same run, but you are not asked to solve everything: you choose which areas to finish and in which order, and relics bend the rules. I could not find another sudoku built around a scoring formula with a multiplier; that is a search result, not a guarantee that none exists.
Downloads
Free to use. The screenshots are rendered by the game itself on an iPhone-sized screen; the game is still in development.
- App icon (PNG, 1024 × 1024)
- Emblem (PNG)
- Screenshots, iPhone 6.9 inch (ZIP)
- App preview video (MP4, 19 seconds, real gameplay)
- Complete press kit (ZIP)
